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	<title>Comments on: Toy Story 3 &#8211; You can&#8217;t top pigs with pigs</title>
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	<description>More hand drawn robots and dinosaurs than yesterday.</description>
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		<title>By: On levels as a philosophical category; or, esse quam videri &#171; Richard&#039;s Dystopian Pokeverse</title>
		<link>http://toadsoup.com/movies/07/toy-story-3-you-cant-top-pigs-with-pigs/comment-page-1/#comment-6364</link>
		<dc:creator>On levels as a philosophical category; or, esse quam videri &#171; Richard&#039;s Dystopian Pokeverse</dc:creator>
		<pubDate>Tue, 17 May 2011 12:16:07 +0000</pubDate>
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		<description>[...] hazards are not right next to the First Level Graduation Canteen, and that&#8217;s probably because sequels gotta get bigger; and because players love finding cheese. But is there an in-game reason? Sure, you can rationalise [...]</description>
		<content:encoded><![CDATA[<p>[...] hazards are not right next to the First Level Graduation Canteen, and that&#8217;s probably because sequels gotta get bigger; and because players love finding cheese. But is there an in-game reason? Sure, you can rationalise [...]</p>
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